The party had temporarily escaped Zark’s clutches, and were trying to find their way back to Dicewind Ale when they heard noises that indicated someone had picked up their trail again. They ran across a camouflaged cave in a valley. Some of the party hid in the cave, while Boss and Kai hid up top behind some rocks. Willie noticed a tripwire, and everyone noticed the place smelled of mold and vaguely of death. Kai febrezed it with the smell of roses.
The party was, in fact, being followed by Zark and a smaller contingent of his men, who had tracked them to this cave. The party was concealed well enough (and Zark’s men incompetent enough) that they avoided detection. One of Zark’s men went into the cave, setting off a deadly spike trap that killed him instantly. Zark left two men to search and patrol the area while he foraged ahead, and the party ambushed and killed them.
The party went back to Dicewind Ale to the Horny Bulette. At the entrance, they were met by a squad from the Silverguard led by Dornan, clad in gleaming silver armor and brandishing silver weapons. He is very interested to hear they are from the Temple of the Radiant Beacon, and says the Silverguard has come because of reports the Beacon has fallen. He offers food, supplies, and silver weapons to the party (who each takes one, except Soverick, who takes a silver holy symbol of Pelor).
Dornu and the party meet briefly with the Dicewind Ale City Guard, who agree the Beacon being down is a threat to the area, and the City Guard offers to send troops to the temple to help defend the area. The party initially decides to accompany the Silverguard back to the Temple, but later decide they need to continue their mission to go to Norbin Lightkeeper’s secret hut to find more information on the Beacon.
The party locates Frederic in the middle of a dice game at the Horny Bulette and proceeds to hold him at crossbow-point. Frederic claims he was not behind the Drow attack in the woods and is reluctant to accompany the party back out there again. He eventually gives them crude directions and landmarks to follow to get to the hut themselves. He offers to sell them “poof pellets” to let them get away like he did the last time (at a premium), but the party refuses.
Frederic also notices Cole’s crossbow is enchanted, and Cole realizes there’s a strange enchantment on all the silvered items they received from the Silverguard related to construction or tar. The party grows suspicious of the Silverguard at this point, and sends Rahu to warn the temple monks just in case.
The party decides to rest at an inn for the night, and to head out looking for Norbin’s hut in the morning. As Soverick is using his new holy symbol to channel Pelor’s divinity, it grows hot and begins to pour out hot, foaming tar. It grows to the size of a beachball and sticks to his hands and chest and grows very heavy. He freezes it and shatters it. The party comes to investigate, and try several means of reproducing the effect with their own weapons. Cole believes exposure to magic triggers the spell that produces the tar. They take one of Kai’s silver arrows outside, and Cole shoots magical fire at it, causing it to produce burn very hot and bright for a few seconds before burning away.
At first light the party sets out for the hut….